Escapebot Game

Interaction Design
Tools Used
Figma, Illustrator, After Effects

Point-and-Click Room Escape Game

Made using Figma, this game drops the player into a small room, and allows them to interact with objects by clicking and mouse-hovering over them to find out more information. The game is inspired by my own love of point-and-click room escape games and the puzzles involved, along with the escape bot character, which I had created previous to this game. All frames were drawn by me, and an in-depth process book is included in the materials below.

Redesign Process

Website Link →

Illustrations

Illustrations

Escapebot Game Playthrough

Figma Link →

MBTA Buddy Platform Finder Workflow

Time Alert Workflow

App screen that reads: "Don't miss your stop! You are currently 6 stops away, approximately 12:02 minutes away from Ruggles station" And shows a notification timer set to 10 minutes. App screen that reads: "Don't miss your stop! You are pulling up to Ruggles station!" and a notification timer going off. App screen that reads: "Oops! You Passed Your Stop. No worries, we can get you back. Use the platform locator to reach your destination from the next stop." App screen that reads: "Oops! You Passed Your Stop. No worries, we can get you back. Use the platform locator to reach your destination from the next stop." with a popup that reads: "Platform Locator" with options "Roxbury Crossing" and "Ruggles" selected, and a button below that reads "Find My Platform".

Escapebot Process Book

Umbrella Intructional Diagram

Walkthrough

Map Images

Flyer Design

Animated Web Flyer

Redesign Process

Logo Images

Point-and-Click Room Escape Game

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